This One Again Sales Plans as Well as a Red Gems
The commencement boss is impossible to beat. :(
Great game! The particles are well done too! Only, the photographic camera is so janky, I couldn't get through the start level. (OHHH I made my window bigger and that fixed it. :D)
Game got stuck at the bow tutorial. Probably because I opened the inventory.
WOW! This is ridiculously good! Sounds and music on point ... the sprites OMG! then elementary yet so polished!
Diving into github At present! Really nicely washed! This was a lot of work!
:iii I just recently started getting into indie games, and I'm calculation you lot as my first favorite indie developer. My first games were on c64, and the memories are coming dorsum.
Aw, cheers! So glad you enjoyed them!
I somehow ended up softlocking the game in the fight with all the birds and demons where nil spawned in, I couldn't choice upwardly the gem, and I couldn't go out.
Besides, WHAT ARE YOU SUPPOSED TO Do WITH THE DEER?
Same matter happened to me, I got all the gems from the other doors just to get stuck in this last one
Wow, this was elegantly made. Amazing chore!
Very neat game!
I had trouble figuring out what to practice with the animals though, until I checked the comments hither.
Maybe the deer could requite y'all more of a hint. I tried clicking on the notes actualization over its head which immediately ended the singing-action and later on I knew what to do it was nonetheless kind of tricky choosing the right spots at showtime xD
I had a small error in the beginning (using Chrome) where I went into the screen with the mushroom lover the second time, double clicked somewhere in the scene and all of a sudden in that location were two of me - and then the game froze in confusion :D
Bug Written report:
Not sure how much support you plan, but idea I should report this.
On the screen earlier going to the jumping demon, if you head to the left instead, there is a bird on the top wire of two telephone poles.
If you shoot through the bottom wire, and hit it without breaking the second (height) wire, you lot can then repeatedly shoot the same spot where the bird was and subcontract gems from information technology. You lot can beat the game with but this bird.
From my testing it won't always piece of work, every bit sometimes the first shot breaks both wires, merely if the bird dies and the wire remains y'all can subcontract piles of gems.
thanks for the bug report. if you lot wouldn't listen please report information technology on the github page so that it can be properly tracked: https://github.com/sharpfives/the-gems-game
this is fixed! practiced catch finding this.
Another classic from sharpfives! 😁 Alas, I can't rate as I didn't enter - then all I tin can practice is give praise. 🤷♂️
This is such acrackinggame.Amazingmusic (over again) - so atmospheric. I actually am so envious that you can do information technology all: lawmaking, art, music & story. So talented!
Honey the simplistic, virtually "LCD game" pixel graphics way. The animations are so lovely - every bit always. You seem to have improved your engine recently? Information technology'south And so smooth at present. At that place were a couple of pocket-size collision quirks, simply was fine for the most-part.
Nifty tension & loftier stakes (e.one thousand. having to shoot under fourth dimension pressure without killing adept guys) The creature aesthetics were wonderful. That ROAR?! Scared the crap outta me! 😱
Love the humour - the death/ghost graphic symbol especially. Are yous a "Scrubs" fan past any chance? (Hey Dorothy, Nancy) 😂 #DrCoxFTW Had a mini-LOL at the rather specific amount of mushrooms for a "dude" to demand! 😂
Finally, THANK YOU for making the ability to resume/continue the game. I wasn't sure yous could (so did it in one sitting on this occasion), but that'southward definitely a welcome addition. Great usability characteristic! 👏
⚠ SPOILERS BELOW - Y'all'VE BEEN WARNED!
Loved many of the mechanics (shooting, ropes) The cave of sleeping demons was a neat touch. Also, thought the "cage" mechanic one peculiarly clever (and also reminded me of Another Globe) 😊
I well-nigh lost my mind trying to catch the squirrel (I meet it's a common issue) - and would've probably kept trying (every bit it almost seemed like you could). Thankfully, I saw another reviewed mention about a "Speed Boost" and realised I needed to look elsewhere.
BUGS If yous're interested - I did spy a few potential bugs along the way...
- Got stuck after dying while the "jumping" beast was building upwards his laser
- Spelling error afterwards solving campfire ("thank you fory'allassist", should exist "your")
- Can walk/interact with the level while in "backpack" manner?
- Perhaps make the walking/bow disabled while haversack is open? I dunno.
- Sometimes seemed like I "lost" gems?
- They dropped, only and so couldn't pickup due to screen size/zoom change?
- I afterward realised I didn't demand to worry, as I got the total anyway.
- Unfortunately, the "shell" mechanic is pretty tricky - I only (finally) realised what to do past accident!
- It was when I was with the three trivial birds (I was gonna list this equally a problems - equally they weren't singing)
- I accidentally clicked on the bush (probably in frustration) and WHOOSH!
- So, it clicked - strategically positioned items in the scenes - clever (perhaps a little Too clever!)
Again, such a lovely lilliputian game. 🥰 You really are one of my favourite indie developers right now - coz of how smashing your story-telling adventures games are. 🤓👍
Thanks for the very kind review Paul! Great catch - I am indeed a Scrubs fan, tried my best to channel my inner Dr. Cox :) i originally had the ghost guy's "dickish-ness" ramped upwardly WAY higher, simply wound up dialing information technology dorsum because information technology was just a touch on harsh lol.
The squirrel-chase does seem to be a mutual sticking point. It's kind of a throw-away puzzle, but i liked having some other use for the feather in addition to chirapsia the jumpy boss (and just making it quicker to get around the levels). Perchance the dialog with the squirrel should alter afterwards your third unsuccessful try, and have him hint at needing an item to become faster? ::shrug:: maybe that would prevent some rage-quitting
And, as always, thanks for the helpful feedback:
- Got stuck afterward dying while the "jumping" beast was building upwards his laser
- well that'due south not good - i'll wait at fixing that.
- Spelling error after solving campfire ("thanks foryouassist", should exist "your")
- Check!
- Can walk/interact with the level while in "backpack" way?
- Didn't even realize that was possible, but aye it should be fixed.
- Sometimes seemed like I "lost" gems?
- Weird - let me know which scenes this happened in and i'll try to reproduce? the scene with the hostages you will definitely lose whatsoever acquired gems if you don't complete it in one laissez passer through
give thanks u my guy I was about to quit the game crusade I couldn't talk to the animals
Not bad, I really enjoy the story turns and fine art, kind of Another Earth vibe!
I lost in the arena stage where there are birds and then beasts, and the second fourth dimension I entered there were birds, just no beasts, so the game broke. :( Only had 9 gems.
Also, at each bow shoot the game froze for me for a 2d, simply only on the arena level and just when there are baddies coming.
Oh, and I used Firefox, didn't read the description before playing... :/
Only tried this on Firefox and it seems to be working fine! Very interesting concept
Actually, I entered the lower left door and the game froze after I got hit by the red light amplification by stimulated emission of radiation beam
what am i supposed to exercise with the animals? i don't have anything to make music with???? likewise how do i catch the squirrel? maybe if i give the squirrel my nuts? simply idk how please help
I don't know what I'm doing wrong with the animals.
The style and music is pretty awesome though, simply sometimes the backgrounds (ie trees or people) cover the graphic symbol if they get too close then the dimensions looks wonky. Other than that, 10/10
Hey, love the style! Love the music! Dearest the Betoken! Love the Click!
I came to reports some of the bugs I take encountere: (I am using Chrome)
- When I encountered the ghost, he has the "HEHEHE" text above him, froze for 5 seconds, and the text box was frozen above while the other text was played over it.
- After talking to the ghost (Text box withal there btw) I don't know if anything is supposed to happen (I retrieve the ghost mentioned doors popping up?) but aught happened, so I talked to the ghost again and he brought me to an empty space to train with a bow I never caused. I coundn't talk to the ghost once more, so I assumed I was softlocked.
Don't know if this helps, but I'll keep playing and post updates.
*Update*
Only tried resuming my game, now I'm frozen while the ghost is saying "alright, Nancy." (Edit: All I can exercise is bank check inventory)
Gonna try starting over
Just played a little more, ghost actually did some dissimilar text boxes and animations, got the bow, doors appeared... looks practiced so far
*Update*
Resumed and finished the acme left room with no issues, then I went in the top right, went back, then into the bottom right, finished the expanse to the right with the archery challenge, got +2 gems, and so move two areas to the left, checked the stone wall, and so the bird, then the wall again, then moved to the right and exited through the door, now I am softlocked (Specifically: Can't motion, interact with annihilation, open inventory, return through the door I came through)
*Glitch encountered*: If you continue you mouse in the same place and spam left click, cursor will motion down and wont return to its position unless you move the mouse.
Gonna try exiting and resuming game, but I'll probably have to restart
cheers for the bang-up feedback, much appreciated! i uploaded a new version that fixes a bunch of spam clicking issues and other general problems fixes. probably still not perfect, merely hopefully this version will work better for you!
ah! sorry to hear that. i believe it'due south a WebGL issue of not being able to render textures of certain sizes. i'g going to wait and see if there's a workaround to not use WebGL and fallback to canvas only. in the meantime, could yous check to brand sure chrome is up to date?
Hey! I know why this happens. bank check this: https://www.browserleaks.com/webgl (search for "vertex shader" ), and I surely that your browser has this warning: "texImage2D: width or height out of range".
It's simple: in your browser WEBGL has a max value to generate texture and this game is above that.
Pitiful if i didn't say conspicuously ( i'grand not native speaker english)
Guys pls help i tin't use the "bow". is this considering i didn't collect a bow yet or something? or is it bc i'thousand in firefox?
Chrome only supported for now. If you wouldn't mind, please endeavour out the executable downloads equally those should all piece of work.
Gave you a follow, my guy. Practiced game!
thanks for checking information technology out :)
Played this 1 again subsequently two years. Skilful piece of work. Hope you're surviving the new decade.
my grapheme just shows upward as a large black box, is this considering im on firefox?
Yep. Chrome only for at present, unfortunately I oasis't had the time to troubleshoot on whatsoever other browsers. If yous wouldn't listen, effort out the executable downloads every bit those should all work.
Awesome entry. Love the witty writing and simple mechanics. I got stuck after I got the conch though, didn't actually get what to do next. Also there were some bugs and I ended up getting softlocked at some points but thats to be expected I guess.
thanks for playing! could you provide more context around what happened with the bugs? would love to get those resolved.
So in the horde defence phase I shot the first few birds and so zilch else spawned and I couldn't exit the scene. Another one was when I tried quickly clicking through the dialogue in the hub area. That concluded up opening like half-dozen or more than dialogues and I couldn't close them all and could no longer click on the doors. In general you could fix a lot of stuff with more input checking. I was able to spam click on the deer for example, making him sing like 500 times and freezing his anim. Oh and I didn't really become how to use the conch so I didn't finish the game. Was at that place an caption that I missed or sth?
thanks for the feedback! i posted an update that should hopefully address some of those spam clicking issues with doors and dialog boxes.
Slap-up game. Mechanics were pretty great. Dearest what you did with the pixel ropes too.
cheers! i tried to apply them in as many was every bit i could :)
beavershalliessed.blogspot.com
Source: https://sharpfives.itch.io/gems
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